﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerPrefabInfo : MonoBehaviour {

    public const string jsonData = "jsonData";

    public const string sendEmailNum = "sendEmailNum"; //发送出去的邮件数量

    public const string getEmailNum = "getEmailNum";//收到的邮件数量

    public const string EmailGametime = "EmailGametime";//游戏次数

    public const string ShowPhotoPlayTime = "ShowPhotoPlayTime";//展示图片游戏次数

    public const string BoolIsLock = "BoolIsLock ";//画画游戏是否解锁




}
